Game Projects

Honours Project
Build Time: --- hours
Build Purpose: Honours Project
Start Date: January 2019
Skills: C#, Unity, 3Ds Max, SteamVR, Navmesh

Description
This project implements SteamVR into a Unity3D project.

YouTube Playlist
Honours Playlist
Download Link
In Development

Demonstration
In Development

Hover Racer
Build Time: 150 hours
Build Purpose: C# Iterative Game Mechanic
Start Date: October 2017
Skills: C#, Unity, 3Ds Max

Description
This project was designed around a core mathematic mechanic. Which was decided based on a Kinder Egg toy. The mechanic went through iterations including wheels and even paddles, before settling on anti-grav. The racer can either flip vertically or rotate to left or right.


YouTube Playlist
Hover Racer Playlist
Download Link

Demonstration

Spell Slinger VR
Build Time: 150 hours
Build Purpose: Rapid VR Prototyping with Unity 3D
Start Date: November 2018
Skills: C#, Unity, VRTK

Description
This project was created by the team, Full Beans, and an introduction into Virtual Reality, from the perspective of a Technical Lead. This project also provided a good opportunity to work with a ToolKit from the Unity asset store.

Website Link
fullbeans.co.uk

YouTube Playlist
Full Beans Playlist
Download Link

Demonstration

Seneschal's Fortress
Build Time: 100 hours
Build Purpose: 2D Top Down Development
Start Date: February 2017
Skills: C#, Unity, Photoshop

Description
This project is an introduction to building a fully fledged itch.io page, including screenshots, trailer, background art and story. Simple game play mechanics with a very basic art style.
Download Link

Trailer

Text Based Adventure
Build Time: 100 hours
Build Purpose: Web Game Development
Start Date: October 2016
Skills: JavaScript, HTML, CSS, PixelArt

Description
This project is an introduction to web scripting, as well as creating a storyline. Using array manipulation to replace certain parts of a template.

Website Link
The Awakening

Demonstration

Gods At War
Build Time: 150 hours
Build Purpose: Introduction To Unity3D
Start Date: February 2016
Skills: C#, Unity, Photoshop, Adobe Flash

Description
This project is an introduction to Unity, learning about canvas based GameObjects and how they interact through code. Also some simple player stats, and how it affects different gameplay.
Download Link

Demonstration